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Winners are announced.
Over the past decade or so, countries around the globe have made major headway in extending education to the remotest areas of their nation. According to a report by the UNESCO Institute for Statistics (UIS), the global literacy rate of the population above 15 years in 2016 was 86%. However, thanks to COVID-19, the education industry has taken a major hit due to a huge paradigm shift into online education.
This World Literacy Day, join us in our mission of ensuring access to education for everyone. With this hackathon, we invite the global community of developers to build innovative and technological solutions that can help this industry overcome challenges caused due to the novel Coronavirus.
The traditional classroom experience has disappeared; both teachers and students are sure to be, indisputably, missing it. In a classroom, teachers are able to give lessons to their students and clarify any doubts in real-time. For most teachers, it is important to read their students’ body language to see if anyone needs additional guidance or to observe the notorious ones hiding at the back of the class. On the other hand, students miss the entire experience of schools, such as—meeting and hanging out with their classmates or interacting with teachers. On top of that, being deprived of a school-like schedule, students are also missing out on being instilled with a sense of discipline and sincerity at a young age.
Due to an unforeseen shift to online education that most educational institutions were just not prepared for, there has been a lapse in providing a uniform experience to students. Additionally, numerous challenges such as poor internet connectivity, unavailability of necessary devices to attend online classes, and the like - have only caused more hindrance to the entire process.
The global economy has been adversely impacted by the pandemic, essentially affecting the underprivileged and working-class the most. In addition to that, minimal network coverage in the remote areas of most developing nations can further disrupt the education of these students.
Since most schools are not operational, students are unable to attend practical laboratories. So, while providing lab equipment for subjects like Chemistry, Physics, or Biology without teacher supervision might be hazardous, schools can allow disadvantaged students to access desktop systems from Computer Science laboratories.
The winning team will be awarded a collective cash prize of 100 USD and we'll also graciously throw in a Certificate of Achievement for each member.
The winning team will be awarded a collective cash prize of 75 USD and we'll also graciously throw in a Certificate of Achievement for each member.
The winning team will be awarded a collective cash prize of 50 USD and we'll also graciously throw in a Certificate of Achievement for each member.
Each competing member of the top five ranking teams will, in fact, receive a bragworthy Certificate of Appreciation for commendable participation.